Gratuity for
the Wrong Effect
Tom Maguire
17 August 2003
You don't see a lot of naked women
in movies anymore. Outside of the occasional topless female in an American
Pie movie, breasts have all but disappeared from the silver screen.
Commercial Hollywood films used to be a goldmine for the appearance of
naked women, but not anymore. Why is this? Is it the dark shadow of political
correctness left over from the 80's and 90's that still hangs over America?
Is it conservative "family values" that have driven nakedness
out of our multiplexes. No. I think the answer is less sinister. It's
the internet. Movies are
simply unable to compete with the power of freely available porn online
and in fact they have appeared to stop even trying. The shear amount of
naked women on the internet is so overwhelming (as any red-blooded online
American male knows) that Hollywood has stopped putting naked babes in
movies and left them to the privacy of the online American home. So what
are we left with without the promise of seeing naked women in harmless
R rated exploitation movies? What is Hollywood using to draw audiences
into theaters that the internet can't possibly compete with? Easy. Special
effects. Lots and lots of special effects. Wall to wall special effects.
Gratuitous special effects.
The greatest recent example of this is Tomb
Raider 2: The Cradle of Life. The reason this movie exists is
as an excuse to bring the famous video game vixen Lara Croft to life.
Tomb Raider 2 star Angelina Jolie is one of the most
glamorous actresses in Hollywood who's fame is due in large part to her
open attitude toward sexuality on screen. Hell it seems like she's struggling
to keep her clothes ON in half her movies. In Tomb Raider 2
however, Jolie's beauty takes a distant backseat to the copious amounts
of effects work in the film. Except for an all too brief bikini sequence
toward the beginning of the film, Lara could have been played by Rob Schneider
in drag for all the movie cared to show of Angie's chiseled physique.
Dinosaur Technology
Back in the golden age of special effects - the pre-digital 1980's -
effects were hard to do. For the most part all effects were comprised
of trick photography involving scale models, blue screens, motion controlled
cameras, forced perspective shots, animation, rotoscoping, and various
other decades old tricks for making the impossible look real. In 1993
Jurassic Park was the digital straw that broke the analog
back of special effects and made everyone a believer that computers could
be used to photorealistically recreate anything anyone could imagine.
The problem with computer technology is that because it's still in its
infancy major advances can happen in months and what was state of the
art becomes affordable to everybody. The technology for creating realistic
looking dinosaurs in 1993 is ancient in computer years and could be done
now on a moderately equipped PC or Mac. And it seems this is what's happening.
A recent Variety articles describes the situation in Hollywood as an "F/X
Gridlock" where effects are now so numerous and common in films that
even comedies like Legally Blond 2 have up to 400 computer
generated shots. There's more effects houses doing more effects work for
more effects movies than anytime in the history of Hollywood. Variety's
article describes a backlog of post production work so great that effects
were being tweaked on Pirates of the Caribbean "hours
before it's June 28 premiere." This is a great situation - for the
graphic artists doing the CGI work and their companies that are reaping
the benefits. But what does that leave the audience with when filmmakers
can conjure up any image with the click of a mouse? In the worst instances,
Tomb Raider 2 and movies like it where the special effects looked
rushed and not so special.
"Steak tastes about the same. Except now there's
more trimmins."
The old classic Mystery Science Theater 3000 has skewered many movies
that contain painfully long sequences of characters going to some place,
coming from someplace, or just generally traveling to where the action
is. The problem is that going to an event is seldom an event itself. This
still holds true in Tomb Raider 2 as no matter how gussied
up with special effects that same old exhilarating "walking sequence"
is it's just as meaningless as ever. As Lara and her companion decide
they need to go to a location we cut to an obvious CG Delta Wing Jet that
is dropped from a carrier plane and dive bombs to their designated location
(barely missing a local fisherman in his rickety boat). My description
is as exciting as the sequence itself - not very. In another scene Lara
and her sidekick wonder what the fastest way is to get to their destination.
Cut To: Lara and her male sidekick motorbiking on and along an obvious
green screened Great Wall of China. These certainly are expensive effects
shots but they serve no purpose in the film other than to justify their
own existence. The thinking must be that audiences are drawn to effects
movies for the effects themselves, not the story or characters. Or maybe
it's that because effects are such a large part of the budget in these
spectacles they get the attention over less costly matters like writing
the script.
In a movie like Ghostbusters, the still reigning king
of effects comedies, every effects shot exists as integral part in the
storytelling process or as a visual punchline to a joke. The great effects
movies of the 80's have images that endure and hardly any of them have
shots that aren't important to the story.
If the anemic performances of several big budget effects spectacles this
summer are any indication audiences actually do care about original stories
and interesting characters more than "shit blowing up." If the
studios continue to take a hit in their wallets, maybe they'll go back
to old tried and true mother nature and bring back the boobs. |